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Post by cleitanious on Jan 12, 2007 9:37:04 GMT -5
There wont be too many trees inside the buildings...
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Post by Fade Mei'ren on Jan 12, 2007 9:45:25 GMT -5
Ah, you're going to be a builder of indoor areas, I gather. I got the idea you'd help decorate all areas that seem bare... My fault.
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Post by kriegslied on Jan 12, 2007 14:00:10 GMT -5
I have a pretty decent computer and trees make mine cry too. ;/
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Post by Cecil on Jan 12, 2007 15:01:13 GMT -5
Hm, didn't realize trees made that big of a hit for people-I'll keep it in mind for the future.
I take it you guys lag in Lord Hurath's place, since that's the one most decorated place on the server. Do you guys experience much lag in the Twilight Tavern?
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Post by kriegslied on Jan 12, 2007 15:02:40 GMT -5
Not too noticeably. The worst place for me is the forest with the druid/ranger trainers (can never remember the name.)
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Post by Fade Mei'ren on Jan 12, 2007 15:15:05 GMT -5
What krieg said. I experience slight lag issues in Hurath's keep and now the tavern, but entirely tolerable.
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Post by Cecil on Jan 12, 2007 15:20:34 GMT -5
Ah alright. Huh, Natharn wood is mostly just the same tree seed, instanced multiple times. I'll try to think of more efficient ways to produce a forest for future areas. Trazz'tach pass shows one such way, though it's just too dark-do you experience any lag there?
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Post by kriegslied on Jan 12, 2007 15:32:12 GMT -5
Just went there ingame to check, and I don't, even though that goes against my intuition regarding all the trees in the area.
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Post by Cecil on Jan 12, 2007 15:33:39 GMT -5
There's actually a less number of trees in that area, but more different types and more different instances of trees-which, according to obsidian, should cause more lag. So that's interesting hehe.
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Post by cleitanious on Jan 12, 2007 18:07:39 GMT -5
It would, dependant on your texture memory and RAM amounts.
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Post by kriegslied on Jan 12, 2007 18:13:14 GMT -5
I have a 512MB ATI x1800XT video card and 1gb DDR2 RAM if that helps.
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Post by cleitanious on Jan 13, 2007 9:55:16 GMT -5
Well you have alot of texture memory, so many tree types wouldnt bother you as much as someone with say, 128mbs of video memory. Each different tree type has different textures, so if you have 3 tree types you have 6 textures loaded total, but if you have 3 trees of the same type it would be only 2 textures.
Trees, unlike most things are dangerous because of their moving and swaying leaves, which would be more of a CPU thing.
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Post by cleitanious on Jan 13, 2007 15:02:19 GMT -5
You still never sent me any .ERFs.
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Post by Cecil on Jan 13, 2007 16:09:50 GMT -5
Oh! I must've forgotten to attach them to the email I sent you!
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Post by cleitanious on Jan 13, 2007 19:04:39 GMT -5
Yeah well I sent it back, updatered - I hope you like it.
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